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Computer File and Interactive Media

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Assignment Title
Principles of Graphics and Interactive Media
In this assignment you will have opportunities to provide evidence against the following criteria. Unit
Criteria Reference
Criteria
Task No
30
P1
Describe the hardware and software used to create and edit graphic images. 1
30
P2
Explain how different types of graphic images relate to file formats. 2
30
M1
Compare the limitations of different hardware and software packages used in graphics work. 1
30
D1
Evaluate the impact of evolving output mediums on the design and creation of graphic images.

1
35
P1
Describe theory and applications of digital graphics technology with some appropriate use of subject terminology.

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3
35
M1
Explain theory and applications of digital graphics technology with reference to detailed illustrative examples and with generally correct use of subject terminology. 3
35
D1
Comprehensively explain theory and applications of digital graphics technology with elucidated examples and consistently using subject
terminology correctly. 3
38
P1
Summarise accurately the principles of interactive media authoring with some appropriate use of subject terminology. 4
38
M1
Explain the principles of interactive media authoring with reference to detailed illustrative examples and with generally correct use of subject terminology. 4
38
D1
Critically assess the principles of interactive media authoring with supporting arguments and elucidated examples, consistently using subject terminology correctly 4

Scenario
SEB Design Ltd.

You have been shortlisted for a job as an Interactive Media Developer at SEB Design Ltd. You have been asked to provide information to the current team with a focus specifically on the principles of interactive media and graphics.

Tasks
Task 1 – Hardware and Software used for Digital Graphics
This covers the following criteria: (Unit 30 [P1] ,Unit 30 [M1] and Unit 30 [D1])

Guidance:
For P1/M1 criteria make sure that you cover the following:

HARDWARE: Graphics card features. Internal memory – Cache, Ram, Processors. Other hardware – Digital Camera drivers and card. File storage – Hard drive, USB storage devices. Input devices – Graphics tablet, mouse, digital camera,
scanner. SOFTWARE: Vector based – Illustrator. Bitmap eg Paintshop Pro, Paint. Photo manipulation software – eg Photoshop. Other software – eg image viewers, photo galleries, file converters. For D1 criteria make sure that you cover the following:

OUTPUT MEDIUM: Printer. Computer monitor. Other – eg mobile phone, PDA, plotter.

Evidence To Be Generated
Report with supporting diagrams / images or Video.
Project Milestone
01/11/2013

Task 2 – File formats
This covers the following criteria: (Unit 30 [P2])

Guidance:
For P2 criteria make sure that you cover the following:

File handling:

FILE HANDLING: How file size is affected by file conversion. File formats – jpg, bmp. File management -naming files, folder structures, moving files, deleting files. Compression techniques. GRAPHIC IMAGES: Graphic images: vector graphics; bitmaps; comparison eg file size, scaling; file format features, typical uses

Evidence To Be Generated
Screenshots with supporting evidence
Project Milestone
08/11/2013

Task 3 – Applications of interactive media
This covers the following criteria: (Unit 35 [P1], Unit 35 [M1], Unit 35 [D1]

Guidance:
Applications of interactive media graphics: Navigation
Choose 2 out of the following 3:
Rollover buttons
Navigation bars
Navigation menus

Applications of interactive media graphics: Animated Graphics Choose 3 out of the following 6:
Animated gifs
Web banners
Logo graphics
Screen icons
Backgrounds
Texture graphics

What is a pixel and how is a graphic affected in terms of image resolution?

What is meant by bit depth?

What are the colour spaces – RGB, YUV and HSV?

How can an image be optimised in terms of the following:
Bit depth
Resolution
Dimensions

Evidence To Be Generated
Report with supporting diagrams / images or Video.
Project Milestone
15/11/2013

Task 4 – Principles of Interactive Media Authoring
This covers the following criteria: (Unit 38 [P1], Unit 38 [M1], Unit 38 [D1]

Guidance:
Give a good introduction and define what is meant by interactive media authoring.

Cover the following in terms of producing an interactive multimedia piece: Interactive media authoring tools.
What happens in the: planning stage, design stage, development stage, production stage.

Cover the following applications of interactive media authoring (IMA): Entertainment, Product Catalogues, Games, Education, Computer Based Training.

Cover the following appropriate formats that may be used for a final piece: Web, DVD ROM, Information Kiosk, Presentation, Interactive TV, Handheld device.

Cover the following assets that may be used within an IMA authoring piece: Sound, Text, Video, Vector Graphics, Animations, Images

Cover the following ways you can introduce interactivity and control to an IMA piece: Buttons, Events, Hotspots, Scripting, Timelines, Slideshows, Effects.

Cover the following limitations that could affect the IMA piece: Size, Download Time, Type of Content, Requirement for plug ins.

Evidence To Be Generated
Report with supporting diagrams / images or Video.
Project Milestone
06/12/2013

Sources of Information
www.adobe.com
www.mgosling.net

LMS resources

Cite this Computer File and Interactive Media

Computer File and Interactive Media. (2016, Oct 31). Retrieved from https://graduateway.com/computer-file-and-interactive-media/

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