Effects of Computer Games in Education
In modern society, it is very common playing computer games. Eventhough computer games are common in our life, they have not only good effects, but also bad effects, especially to teenagers. Moreover, even though parents know that teenagers play computer games too much, they do not know that why teenagers are widely excited at computer games, and what the bad effects of computer games are. There are two main causes that teenagers play computer games too much. In addition, playing computer games too much has two main effects. The first reason that teenagers play computer games too much is very simple, because computer games are very fun. Computer games’ aims focus on to relieve stress.
Therefore, computer games are very splendid violent content. There has long been the brief that violent content may teach violent behavior” “Mind and Media”. Moreover, Barrie Gunter asserted, “Extrapolating … from playing computer or video games with violent themes, such as heightening of perceptions risk or danger in the real world,” “The effects of video games on children”, Also he declared in same book, “The power of video or computer games may also derive form the feeling of control which they stimulate in young players”. Thus, computer games drive teenagers more violent. Besides, teenagers could misunderstand that they are computer games character.
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Computer addiction is a relatively new term used to describe a dependency on one’s computer. Computer addiction is not limited to personal computers (PCs). It covers video games and the Internet and has already been given a label by psychologists, namely Internet addiction disorder (IAD). People can grow addicted to a variety of substances, and there is usually a substantial amount of help available to treat them. Alcohol, drugs and sex have all been known to bring out the addictive personality trait in some people, but other forms of addictive behaviour, such as exercise, watching television or spending too much time on a computer, have only recently been recognized. Computer addiction, like any addiction, can creep up on a person without one being aware of it. Talk shows are full of people whose relationships have been torn apart by one partner’s computer addiction.
Spending hours chatting online, surfing the web or playing computer games can cause relationships to deteriorate as other parts of a person’s life are neglected. The researchers found out that according to Funk (1993) identified computer game playing as a relatively high frequency activity among adolescents. Study has indicated gender differences in computer game playing habits, with males playing more frequently than females (Kaplan, 1983). Morlock, Nigolean and Yanto (1985) found reasons for this include: the game content, in that games tend to contain more masculine than feminine characters.
There are many reasons why the researchers are conducting this research but the main goal is to find out the effects of computer games to the academic performance of the students, and to know the perception of the respondents and the way they interact with to their problem and gain knowledge about the problem that the researchers may face someday. As a student the researcher are also concerned to its fellow students to help them and give them ideas.
OBJECTIVE OF THE STUDY
1. Computer games effects.
SIGNIFICANCE OF THE STUDY
This research work will benefit to the following: for RESEARCHERS this research serves as a major part of the course requirement as it has developed my skills in terms of self-esteem, time management, practicality, strategic planning and patience. It will also benefit to the STUDENT the student will able to know what are the effects when they are playing games and getting addicted to this. It will also help the SCHOOL, schools can properly educate their students to be able to know the effects of playing computer game and how they are going to discipline their student in playing games. This will also benefit the PARENTS they will able know the effects of computer games to their children. This will help the parents to guide their children while playing computer games. This will also benefit the GOVERNMENT agencies like DEP-ED, CHED and DOH should know about this, this will serve as a big help to educate more the student and schools to guide their students.
SCOPE AND LIMITATIONS
Computer games can cause good or bad to the students depend on how they are going to handle it and how they are going to manage their time while playing games. This research work is limit only to the possible effects of the computer games in developmental of the students of HOLY CROSS COLLEGE especially to the Institute of Computer Studies and System Department. The data of the research will also come from the student of HOLY CROSS COLLEGE.
DEFINITION OF TERMS
Computer – is an electronic device which is useful to us student to able to attain our project, assignment and research work.
Computer game effects – will possible be good or bad.
Computer games – one of the features of computer and that is addicted to everyone and mostly students.
GAMES – can either be on electronic device or just played by person.
Holy Cross College – an institution founded in 1945 b the late Rev. Msgr. Fernando C. Lansangan.
ICCS (Institute of Computer Studies and System) – Department of the computer courses.
Internet – The largest and the most powerful computer network in the world which encompasses 1.8 million computer with internet addresses that are use by 30 million people in more than 50 countries. (DAVID, 2002)