Major Joints Used in Basketball

Table of Content

Major Joints Involved To start off, the firstborns used by Ray Allen in his famous jump shot is the electoral region or what is most commonly known as the ankle joint. It consists of three sub areas called the “subtotal joint”, the inferior tabulation region and the tolerTABLE region. Without the use of the ankle, Ray Allen would be incapTABLE of lifting his body Off the ground, which WOUld make his shot much less effective, as he would not have the same momentum alongside the ideal distance between his hand releasing the ball, and the hoop.

This is because the higher you are when you let go of the ball; the distance becomes shorter in beјen the ball and the hoop. Next off, Ray Allen incorporates the use of his knee’s in the midst of his jump shot. The only reason this is a requirement in his form, is so that he has momentum right before he is jumping. If he decided not to use any assistance from his knee’s and use strictly the ankle joint to jump, he wouldn’t get as high and the distance between the ball and the hoop would increase making his shot less effective. Ray Allen also Uses his steamrollering joint, also known as the hip joint region in his shot.

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Reason for this is so that as he bends his knees, he maintains sTABLE posture so that he is ready for a straight jump upwards to shoot the ball. If in any case, he decided not to use his hip joints in a jump shot, this would result to lack of balance as his knees’ would be bending but his buttocks would be aligned straight up. To maintain a strong center of balance, Ray Allen sticks his buttocks out so that he can have a controlled jump perpendicular to the floor which would only increase the likeliness’ of him making a shot in comparison to him jumping in a forward direction and then shooting.

Next off, Ray Allen uses his Shoulder joints to perform his jump shot. This is one of the most necessary joints in the action because for him to peek in accuracy the ball needs to be above his head at the end and start near his chest, this increases momentum and allows him to make a quick shot (Ray Allen takes an average of . 73 seconds to make a shot). Without the use of shoulder joints, the 3 point shot would be literally impossible. Elbows are compulsory for the three point shot as they form a partnership with the shoulder joint to release the ball at the perfect release point so that the ball can travel at nearly a 45-degree angle.

Most of the strength in the hot comes from the elbow joints, as it is the primary joint used to actually push the ball at a certain angle to give him optimal chances of making his shot. Lastly we have the wrist joint (radiological joint) which allows Ray Allen to add backspin in his shot (Ray Allen adds about GHz in every shot) which allows the ball to decelerate as it hits the backboard or the rim and a slower ball will result to a higher chance of him getting it in. As Ray releases the ball he flicks his wrist forward which translates to the ball moving backwards, concluding to a near perfect shot.

One of the major muscles used in the jump shot is the Pectoral Major and a bit of the Pectoral Minor. Any act of pushing; for example the bench press, displays the pectoral major, and minor in action. Similarly, Ray Allen pushes the ball forward as he is at the apex of his jump using the joints in his elbow and shoulder. As Ray’s elbow extends to throw the ball forward, alongside the Pecs, the triceps are also working because the triceps and Pecs are complimentary muscles. Part when elbow is being extended) The Trapezium and Deltoids (shoulder) are key muscles used in the jump hot as your arm starts to elevate. The part of the shot when your arm nearly rotates is being rotated by the shoulder muscles. As your elbow flexes, and moves near your upper body, the major muscle that is influencing this action is the bicep as it is responsible for flexing movement in the elbow. Forearm muscles are also playing a big role in the movement of your wrist because they allow your wrist extensors to open the fingers and flick them forward for backspin in the ball.

In the lower body, the calves assist the ankles, as they are the primary source to the height Ray Allen gets in his jump. The Hamstrings and Glutens Maximum contract and extend to create momentum for Ray Allen to jump and release the ball at the apex for optimal results. In Order for Ray Allen to have a quick and flowing shot, he must include the use of majority of the muscles and joints in his body, working one after the other so that his shot may be released at the optimal point to increase chances of it going in.

First, he starts by bending his body and looking “smaller” in size, and by extending all the previously contracted muscles, he creates momentum for the jump. His height being 6 Ft 5 in, at the apex of the ump the balls’ height is roughly around 9 foot, meaning there is only a vertical distance of 1 foot in between the ball and the hoops horizontal plane, meaning his shot is a lot more likely to go in.

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